c.loud_voices
How to play: Hover your mouse across the game window and you will hear some people talking.
Can you figure out what language are the dialogues spoken in and what are they saying?
This project takes on an experiment on how language is perceived audibly even when it is distorted. Only a person who is familiar with the language can recognize it and it is not easy to ignore what you can hear/understand even if you try to. Also inspired by the cocktail effect both in a physical and web environment, this project reflects on how our voices are being stored and shared in the modern cloud as a form and process of communicating in the present.